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   A SCREEN is a rectangle on the screen that contains one or more
Emacs windows.  A screen initially contains a single main window (plus
perhaps a minibuffer window) which you can subdivide vertically or
horizontally into smaller windows.

   When Emacs runs on a text-only terminal, it has just one screen, a
"terminal screen".  There is no way to create another terminal screen
after startup.  If Emacs has an X display, it does not make a terminal
screen; instead, it initially creates a single "X window screen".  You
can create more; see Note: Creating Screens.

 - Function: screenp OBJECT
     This predicate returns `t' if OBJECT is a screen, and `nil'

* Creating Screens
Creating additional X Window screens.
* Screen Parameters
Controlling screen size, position, font, etc.
* Deleting Screens
Screens last until explicitly deleted.
* Finding All Screens
How to examine all existing screens.
* Screens and Windows
A screen contains windows; display of text always works through windows.
* Minibuffers and Screens
How a screen finds the minibuffer to use.
* Input Focus
Which screen receives keyboard events.
* Visibility of Screens
Screens may be visible or invisible, or icons.
* Raising and Lowering
Raising a screen makes it hide other X windows; lowering it makes the others hide them.
* Screen Titles and Icons
Changing the way the screen's title or icon appears.
* Screen Hooks
Hooks for customizing screen behavior.
   Note: Display, for related information.

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