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A SCREEN is a rectangle on the screen that contains one or more
Emacs windows. A screen initially contains a single main window (plus
perhaps a minibuffer window) which you can subdivide vertically or
horizontally into smaller windows.
When Emacs runs on a text-only terminal, it has just one screen, a
"terminal screen". There is no way to create another terminal screen
after startup. If Emacs has an X display, it does not make a terminal
screen; instead, it initially creates a single "X window screen". You
can create more; see Note: Creating Screens.
- Function: screenp OBJECT
This predicate returns `t' if OBJECT is a screen, and `nil'
- Creating Screens
- Creating additional X Window screens.
- Screen Parameters
- Controlling screen size, position, font, etc.
- Deleting Screens
- Screens last until explicitly deleted.
- Finding All Screens
- How to examine all existing screens.
- Screens and Windows
- A screen contains windows;
display of text always works through windows.
- Minibuffers and Screens
- How a screen finds the minibuffer to use.
- Input Focus
- Which screen receives keyboard events.
- Visibility of Screens
- Screens may be visible or invisible, or icons.
- Raising and Lowering
- Raising a screen makes it hide other X windows;
lowering it makes the others hide them.
- Screen Titles and Icons
- Changing the way the screen's title or icon
- Screen Hooks
- Hooks for customizing screen behavior.
Note: Display, for related information.
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