Group Decision Making

Emboldened by success in encouraging audience participation, we wanted to see how a group can cooperate to solve a task. When decisions are faced, would a split of opinions be seen and how would differences be solved.

A maze game was generated, using the tenets from our previous exploration that everybody should participate at all times, and that the audience should be engaged by vivid yet simple graphics.

Several solutions paths were available in our maze, each which would have been adequate for the agent's traversal. In class, the audience came to quick agreement about the most effective strategy, and swiftly cooperated in its implementation. This showed that a group can cooperate nonverbally to acheive a common solution to a shared problem.