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SLLibrary Class Reference
Inheritance diagram for SLLibrary:
Collaboration diagram for SLLibrary:
List of all members.
A library for scene objects: objects can be added and retrieved by
name. Different libraries can be handed to scene construction /
reading code in order to build scenes with an internal structure
specific to a particular rendering / illumination method.
Definition at line 23 of file SLLibrary.h.
Constructor & Destructor Documentation
Member Function Documentation
Void SLLibrary::AddMember (StrConst name, scPrimitive * objectPtr)
Void SLLibrary::Create ()|
Must be called before using the library.
Definition at line 34 of file SLLibrary.cc.
Void SLLibrary::DeleteMember (StrConst name)
Void SLLibrary::FreeData (Void * obj)|
Return pointer to library member 'name'.
You may want
to clone this before using it.
Definition at line 61 of file SLLibrary.cc.
Bool SLLibrary::MemberExists (StrConst name)
Member Data Documentation
The documentation for this class was generated from the following files:
Generated at Sat Aug 5 00:17:10 2000 for Graphics Class Library by
1.1.0 written by Dimitri van Heesch,